GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||'Obduction', from 2D to VR: A Postmortem and Lessons Learned|
|Company Name(s):||Cyan, Inc.|
|Track / Format:||Games & Entertainment|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||Hannah Gamiel will explore the triumphs and tribulations of the development of 'Obduction', a game by Cyan. Inc. (creators of 'Myst') that had an initial release in 2D and a successive release in VR for Oculus Rift, Vive, and (soon to be) PSVR. Topics discussed will be how Cyan laid out the foundation of generic VR systems during 2D development to ensure a successful transition to VR system engineering, assumptions made that hurt or helped VR development during the emergence of new VR hardware, and how lessons learned will help lay out the groundwork for future VR titles' success.|