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|Session Name:||Artist Workflow Improved: Digital Content Creation Tools Roundtripping & Worldbuilding (Presented by Unity Technologies)|
|Speaker(s):||Gabriel Williams, Mike Wuetherick|
|Company Name(s):||Unity Technologies, Unity Technologies|
|Track / Format:||Visual Arts|
|Overview:||A talk about Unity's new world building tools and how they can help level designers and artists create playable environments rapidly. Also using a real world use case, we will discuss how our collaboration with Autodesk is improving the workflow between Maya and Unity for modeling and animation.|