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The Number One Educational Resource for the Game Industry

Session Name: Texturing a Hyper-Reality Experience: Star Wars: Secrets of the Empire (Presented by Allegorithmic)
Speaker(s): Tommy Alvarez Rodriguez, Steve Henricks
Company Name(s): ILMxLAB, ILMxLAB
Track / Format: Visual Arts

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Overview: Embark on a trip to lava planet Mustafar with the talented folks at ILMxLAB. This two-part session will first focus on using Substance Painter to create multi-channel masks that can then be brought into Unreal to blend SUbstance Designer materials. The second part will show how Substance Painter can be used to faithfully reproduce the functionality of Unreal's shader and how this functionality was used to match the concept art in the Star Wars: Secrets of the Empire VR Experience..

GDC 2018

Tommy Alvarez Rodriguez

ILMxLAB

Steve Henricks

ILMxLAB

free content

Visual Arts

Visual Arts