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The Number One Educational Resource for the Game Industry

Session Name: Getting Explicit: How Hard is Vulkan Really? (Presented by Khronos Group)
Speaker(s): Matthaus G. Chajdas, Arseny Kapoulkine, Dustin Land, Alon Or-bach
Company Name(s): AMD, Roblox, id Software, Samsung Electronics
Track / Format: Programming

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Overview: Are explicit GPU APIs difficult to use? Dustin is a non-graphics programmer from id Software who recently ported DOOM 3 to Vulkan. Come hear his experience in working with the API. This presentation will be followed by a panel discussion looking at the challenges of Vulkan, as presented by developers with real issues in the industry. Attendees should come armed with thoughts and questions.

GDC 2018

Matthaus G. Chajdas


Arseny Kapoulkine


Dustin Land

id Software

Alon Or-bach

Samsung Electronics

free content