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The Number One Educational Resource for the Game Industry

Session Name: 15 Years of 'Ratchet & Clank': A Lombax Story
Speaker(s): Brian Allgeier, TJ Fixman
Company Name(s): Insomniac Games, Past Midnight
Track / Format: Design

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Overview: Why do some franchises endure while others fade away? Long-time creative director Brian Allgeier and series writer TJ Fixman share their stories on the evolution of the 'Ratchet & Clank' franchise, which recently celebrated its 15-year anniversary. Discover how Insomniac Games dealt with the hurdles of reinventing the franchise for the PS3 and beyond, and how 'Ratchet & Clank' became one of the few lasting platformers today. You'll learn about the series' beginnings, from Insomniac's original concept art to early brainstorming discussions. From there Brian and TJ will do a deep-dive into the evolution of the IP across design, story, and aesthetic. Find out how a charming platformer transformed into a sprawling universe complete with heart, humor, compelling mythology, and of course, Insomniac's unique arsenal of fantastical weaponry. A few butt jokes and double-entendres will also be thrown in for good measure.

GDC 2018

Brian Allgeier

Insomniac Games

TJ Fixman

Past Midnight

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Design

Design

Production & Team Management

Production