You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Better than the Original: Making a Sequel to 'SteamWorld Dig'
Speaker(s) Brjann Sigurgeirsson
Company Name(s) Image & Form International AB
Track / Format Independent Games Summit
Overview For many game designers, it is a lucrative dream to own a strong IP and build a game franchise, but it is also a tangible vision. So if you ever make a decent game, how can you build on that success and stay true to the world and characters without simply producing more of the same? And how can you prevent yourself from digressing too far from the IP itself? Brjann Sigurgeirsson discusses the challenges, pitfalls and opportunities Image & Form faced when making an even more successful sequel to their indie hit 'SteamWorld Dig'.

GDC 2018

Brjann Sigurgeirsson

Image & Form International AB

free content

Independent Games Summit

Independent Games


UBM Tech