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Session Name:

Let's Be Realistic: A Deep Dive into How Games Are Selling on Steam


On a weekly basis, Mike Rose of publishing label No More Robots ('Descenders') and previously of tinyBuild ('Punch Club', 'Party Hard'), hears from developers who believe their upcoming PC game will sell tens of thousands of copies, yet up-to-date Steam sales figures show that this would be a bit of a miracle. Using deep sales data and an understanding of the Steam Marketplace, Rose is ready to help developers get realistic about how well PC games are truly selling.

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