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The Number One Educational Resource for the Game Industry

Session Name:

Don'ts: How NOT to Work in Game Audio

Overview:

Whether you're just starting out or you're a seasoned pro, working in game audio comes with certain expectations. It's near impossible to find work if you don't live in a major city. You'll need to work for cheap until you've "paid your dues". And definitely don't expect to have any kind of work/life balance! The problem? None of these things are true. This talk aims to dispel the numerous myths and misconceptions of working as a composer or sound designer so that you can focus on what matters; making a living off of creating great audio. Find out why crunch isn't as necessary as you're told, why charging a fair rate means more respectful clients, why networking is much less work than you think, and more. Learn to lead an easier, healthier professional life, so that you can truly thrive in a career in game audio.

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  • GDC 2018
  • Ryan Ike
  • Independent
  • Akash Thakkar
  • Independent
  • Carlye Nyte
  • Camouflaj
  • free content
  • Audio
  • Audio