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|Session Name:||Epic Sync: Wrangling the Work of Highly Interdependent Dev Teams at Bungie|
|Track / Format:||Production & Team Management|
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|Overview:||In this interactive presentation, a 'Destiny 2' production leader shares how Bungie tackled the monumental challenge of building a unified game at scale. Enjoy a deep dive into the evolution of a ritual that Bungie has refined and calls " Planning Day". You will understand the roots of the ritual in scaled agile theory and hear the stories of the real-life successes and failures. To quote one of the developers from the 'Destiny 2' postmortem: "We would not have f*cking shipped the game without Planning Day".|