Session Name: | Math for Game Programmers: Juicing World Generation with Metadata Feedback |
Speaker(s): | Squirrel Eiserloh |
Company Name(s): | The Guildhall at SMU |
Track / Format: | Programming |
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Overview: | Juice is the new black! This lecture will discuss how to make your generated worlds more "juicy" through the use of generation/mutation metadata, allowing for each generation step to read, write, and pass notes down to subsequent generation steps, affording them the context and meaning they need most (and usually lack). |