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The Number One Educational Resource for the Game Industry

Session Name: Mobile Game Dev Stories
Speaker(s): Andrew Watson, Diana Platonova, Matt Meyer
Company Name(s): Hutch, MyTona, Hiding Spot Games
Track / Format: GDC Mobile Summit

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Overview: Postmortems do a disservice to the industry because a) they assume a game is done when released (when no game today ends after its first release), and b) they mostly talk about the same issues ("we crunched a lot!", "it was much harder than we thought!", etc). So this session asks 3 mobile game developers with great games to come talk about some specific aspects of the design or the production process that made their game unique.

GDC 2018

Andrew Watson


Diana Platonova


Matt Meyer

Hiding Spot Games

free content

GDC Mobile Summit

Smartphone / Tablet Games