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|Session Name:||Visual Effects Bootcamp: Autonomy in Real-Time Effects: Artist Driven Tools and Techniques for Large Scale Production|
|Company Name(s):||Epic Games|
|Track / Format:||Visual Arts|
|Overview:||Today's AAA game requires not only increased visual quality and fidelity for the player, but the role of the VFX artist in many studios continues to spread across artistic and technical disciplines. Using Epic Games' 'Fortnite' as a backdrop, this session will analyze several large scale problems that are tackled by one person using blueprints, materials, particles, and a large set of parameters. This talk will focus heavily on technical concepts and principles, and introduce viewers to basic vector algebra, trigonometry, and other mathematical concepts relevant to FX artists to open the doors to any custom setup desired.|