You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name 'Sprint Vector': Evolving VR for the Esports Scene
Speaker(s) Andrew Abedian
Company Name(s) Survios, Inc.
Track / Format Games & Entertainment
Overview Can VR developers benefit from the competitive esports scene? As location-based entertainment continues to rapidly expand, VR esports open the door to exciting new opportunities across brands and businesses. In this talk, Andrew Abedian, Lead Designer at Survios, reveals the grassroots evolution of their early speed-running prototype into a pioneer multiplayer title in VR esports. Through partnerships with Intel, Alienware, Oculus, and ESL, 'Sprint Vector' has become a compelling competitive title for global tournaments, at local arcades, and online competitions.

XRDC 2018

Andrew Abedian

Survios, Inc.

free content

Games & Entertainment

Virtual / Augmented Reality


UBM Tech