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Session Name:

Playtesting 'God of War'


Join Ed Dearien as he discusses how playtesting impacted the development of 'God of War' (2018)! You'll get a look into how Sony's Santa Monica Studio approached playtesting, and hear about the the key takeaways and insights the team had along the way. At the end of the session, Kevin Keeker and Jeet Shroff of Santa Monica Studio and PlayStation's User Research Team will join him for Q&A.

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  • GDC 2019
  • Ed Dearien
  • Sony Santa Monica Studio
  • Kevin Keeker
  • Sony Interactive Entertainment
  • Jeet Shroff
  • Sony Santa Monica Studio
  • free content
  • Design
  • Design
  • Production & Team Management
  • Production