Session Name: | Level Design Workshop: Designing Radically Non-Linear Single Player Levels |
Speaker(s): | Aubrey Serr |
Company Name(s): | 12 East Games |
Track / Format: | Design |
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Overview: | An overview of non-linear design techniques in single player sandbox levels, the distinct value and challenges of very non-linear levels, and how how level designers can adapt these techniques to otherwise linear levels. |