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Session Name: Level Design Workshop: Designing Radically Non-Linear Single Player Levels
Speaker(s): Aubrey Serr
Company Name(s): 12 East Games
Track / Format: Design
Overview: An overview of non-linear design techniques in single player sandbox levels, the distinct value and challenges of very non-linear levels, and how how level designers can adapt these techniques to otherwise linear levels.

GDC 2019

Aubrey Serr

12 East Games

free content

Design

Design