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Session Name: Producer Bootcamp: What the Heck is Process?
Speaker(s): Ruth Tomandl
Company Name(s): Facebook Reality Labs
Track / Format: Production & Team Management
Overview: A producer's job is to make sure the game gets done. But if shipping a great game was easy, everyone would do it. How do you, the producer, make sure the critical features get done, that the final game lives up to the design vision, and that your team does work they're proud of without burning out? The answer is process. But if you don't know what the heck process is, that answer doesn't help you. This talk will explain what process is, what it's for, and how you can use it to make sure your game gets done.

GDC 2019

Ruth Tomandl

Facebook Reality Labs

free content

Production & Team Management

Production