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|Session Name:||Math In Game Development Summit: Mathematical Analysis of Classic Card and Board Games|
|Track / Format:||Math In Game Development Summit|
|Overview:||In this presentation, Nick will show how simple mathematical techniques can be used to model classic card and board games such as Chutes and Ladders, Candy-land, Risk, Darts, Yahtzee, and Poker.You will learn about techniques such as Markov-Chains, Directed Graphs, Monte-Carlo Simulations, Probability Density Functions, and Bayesian and Frequentist Probabilities, and how these can be used to model games.The presentation is chock-full of graphs, animations, and videos to demonstrate the concepts and builds on these simple techniques to show how they can be employed to model more complex games.Learn techniques to analyze your own games to ensure they are balanced, fair, and good fun.|