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Session Name: Audio Summit: From Weapons to Wizards: Transforming Aesthetic and Modularity in 'Tiny Tina's Wonderlands'
Speaker(s): Joshua Davidson
Company Name(s): Gearbox Software
Track / Format: Audio Summit

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Overview: In 2019, the Gearbox audio team developed an innovative new modular approach to procedurally generated weapon audio for guns, grenades, and explosions for the Borderlands 3 project to sonically support "a bazillion" gun combinations.nnIn 2022, Gearbox built upon its modular philosophy in Tiny Tina's Wonderlands by expanding the concept of the modular gun weapon system over to spells with multiple elemental types, melee weapons, and new magic guns. The results create a wide variety of sonic variation from thousands of individual audio assets merging together to create a unique sonic signature for an individual weapon or spell.nnThis talk will illustrate the way we approached our modular design across these new categories, and how the soundscape was aesthetically transformed to a fantasy aesthetic to bring the sonic world of Tiny Tina's Wonderlands to life.

Game Developers Conference 2022

Joshua Davidson

Gearbox Software

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Audio Summit

Audio