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Independent Games Summit: Love, Affection, and Relationships in Design


Indie games take bigger risks designing and implementing love and affection in games. What's worked, what's failed, and what's useful inspiration for the future? This presentation combines game analysis, 1st hand designer reports, and design experience in affection play for both digital and analog games. nnThis presentation combines a global perspective on love and affection games with real world observations and a peek behind the curtain. What were the designers thinking and why? More than a mere fly by, this presentation goes from wide overview to fast paced reflection directly from the designers. It includes practical advice on turning techniques into specific elements of your game.

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