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Independent Games Summit: A Game from a GIF: How 'Button City' Was Made


After an idea starts to gain traction online from twitter gifs and art posts how do you design the game around it? In this talk the developers of Button City go through their process from the initial post to releasing a multiplatform game. They will go over the pros and cons of creating via visuals first methodology and the problem solving that was required to make a full game. Developers will give insight on how the game scaled from a simple 5 minute game to a 10 hour gaming experience along with how they were able to craft a vision that stuck through development.

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