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|Session Name:||Empowerment Playbook: Making and Measuring Change in the Games Industry|
|Speaker(s):||Stephanie Fisher, Alison Harvey|
|Company Name(s):||Pixelles, York University|
|Track / Format:||Advocacy|
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|Overview:||Inclusion and diversity in games organizing has sprung up in a range of settings, and is seen as an effective tool for recruiting and supporting historically marginalized people in the sector. Yet the broader impacts of this kind of work have yet to be evaluated, assessed, and communicated widely, meaning their value may not be widely recognized at this time. Working with the leaders and community members of Pixelles Montral, Stephanie Fisher and Alison Harvey will outline the concrete and specific benefits of inclusion organizing in creating change in the short, medium, and long term. They also outline their findings on how inclusivity-focused groups and initiatives like Pixelles can communicate their impact to different audiences in a manner that is driven and informed by consent, safety, and privacy.|