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| iPhone |
| Business & Production |
| Social & Casual |
| Digital Distribution |
| Game Design |
| Game Career Seminar |
| Programming |
| Video |
| Audio |
| Slides |
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Slides |
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GDC Canada 2010
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GDC Canada 2010
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GDC Canada 2010
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| Production |
| iPhone Games Summit |
| GDC Mobile/Handheld |
| GamesBeat@GDC |
| Independent Games Summit |
| Localization Summit |
| IGDA Education Summit |
| Business and Management |
| Social & Online Games Summit |
| Serious Games Summit |
| Visual Arts |
| Game Career Seminar |
| Programming |
| Game Design |
| Audio |
| AI Summit |
| Video |
| Audio |
| Slides |
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Video |
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GDC 2010
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GDC 2010
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| Global Game Development |
| Visual Arts |
| Audio |
| Mobile |
| Online |
| Video |
| Audio |
| Slides |
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Slides |
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GDC China 2009
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GDC China 2009
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GDC China 2009
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| Game Audio Summit |
| Business & Marketing |
| Social Networking & Community |
| Programming |
| Production |
| iPhone Games Summit |
| Independent Games Summit |
| Game Writers Summit |
| Game Career Seminar |
| Design |
| Services |
| Video |
| Audio |
| Slides |
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Video |
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GDC Austin 2009
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GDC Austin 2009
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Slides |
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GDC Austin 2009
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| Mobile Games |
| Production |
| Student Education Track |
| Serious Games |
| Visual Arts |
| Game Design |
| Business & Management |
| Programming |
| Video |
| Audio |
| Slides |
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Slides |
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GDC Europe 2009
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GDC Europe 2009
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GDC Europe 2009
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| Post Launch |
| Finalling |
| Production |
| Concept/Pre-Production |
| Video |
| Audio |
| Slides |
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Slides |
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GDC Canada 2009
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GDC Canada 2009
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GDC Canada 2009
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| Mobile: Original Innovation |
| IGDA Education Summit |
| Game Career Seminar |
| Visual Arts |
| Vision |
| Programming |
| Worlds in Motion Summit |
| Mobile: Game Design |
| Mobile: New Platforms |
| Mobile: Production |
| Mobile: Programming |
| AI Summit |
| Game Design |
| Localization Summit |
| Business and Management |
| Game Outsourcing Summit |
| Audio |
| Casual Games Summit |
| Independent Games Summit |
| Serious Games Summit |
| Production |
| Mobile: Deals & Distribution |
| Video |
| Audio |
| Slides |
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Video |
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GDC 2009
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| Audio |
| Online Games - Business & Marketing |
| Online Games - Social Networking & Community |
| Online Games - Technology and Services |
| Writing for Games |
| Game Career Seminar |
| Worlds in Motion |
| Online Games - Design |
| Video |
| Audio |
| Slides |
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Slides |
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GDC Austin 2008
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GDC Austin 2008
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GDC Austin 2008
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| Game Design |
| Business and Management |
| Production |
| Visual Arts |
| Audio |
| Programming |
| Video |
| Audio |
| Slides |
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Video |
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Slides |

| Game Audio |
| Online Games - Business & Management |
| Online Games - Community and Marketing |
| Online Games - Design |
| Writing for Games |
| Game Career Seminar |
| Video |
| Audio |
| Slides |
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Video |
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GDC Austin 2007
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| Business and Management |
| Programming |
| Game Design |
| Production |
| Visual Arts |
| Vision |
| Audio |
| IGDA |
| Game Career Seminar |
| Video |
| Audio |
| Slides |
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Slides |
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GDC 2007
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| GDC Mobile: Audio |
| GDC Mobile: 3D |
| GDC Mobile: Production |
| Visual Arts |
| GDC Mobile: Game Design |
| GDC Mobile: Deals and Distribution |
| GDC Mobile: Programming |
| GDC Mobile: Planning Ahead |
| IGDA |
| Business and Management |
| Game Design |
| Programming |
| Production |
| SGS: Products Within Projects |
| SGS: Business & Deals |
| SGS: Serious Game Design |
| SGS: Behind the Game |
| SGS: Assessment & Results |
| Audio |
| Vision |
| SGS: Learning & Instructional Theory |
| Video |
| Audio |
| Slides |
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Slides |
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GDC 2006
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| Business and Legal |
| Vision |
| GDC Mobile |
| Serious Games |
| Production |
| Game Design |
| Audio |
| Programming |
| IGDA |
| Visual Arts |
| Video |
| Audio |
| Slides |
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Audio |

| Business and Legal |
| IGDA |
| General Interest |
| Game Design |
| Visual Arts |
| Production |
| Programming |
| Audio |
| Video |
| Audio |
| Slides |
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Audio |

