You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Why So Wary of AI Middleware?
Speaker(s): John Funge, Steve Gargolinski, Chris Jurney, Brett Laming, Borut Pfeifer
Company Name(s): Netflix, Blue Fang Games, Double Fine Productions, Rockstar Leeds, Independent
Track / Format: AI Summit

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: In recent years, there has been an increase in the number of available AI middleware products designed to streamline common development techniques. Their reception by the industry has been spotty, however. While there are some success stories and some tales of horror, many studios and individual developers still eye AI middleware with a mixture of curiosity and suspicion. This four-person panel, comprised of people whose experiences and opinions are spread across the spectrum from pro to con, will share their rationale for why existing middleware is good or bad and what changes future products could make to become more appealing to developers.

GDC 2010

John Funge


Steve Gargolinski

Blue Fang Games

Chris Jurney

Double Fine Productions

Brett Laming

Rockstar Leeds

Borut Pfeifer


free content

AI Summit