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|Session Name:||Critical Success Factors in Game Production: In Search of the Silver Bullet|
|Speaker(s):||Benedikt Grindel, Christopher Schmitz|
|Company Name(s):||Blue Byte, Ubisoft Entertainment|
|Track / Format:||Production|
|Overview:||There are a lot of different approaches and techniques in the field of project management. From classical models like waterfall to agile approaches like SCRUM producers in the games industry search for the Silver Bullet. In this lecture, the speakers identify the key factors that really matter for projects to be successful, independent from the actual method used. The key findings are based on research conducted with a few very successful game developers and their own experience of more than 30 years in the industry.|