This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Programming Interactivity: Teaching a Stand-Alone CS Game Programming Class|
|Company Name(s):||Georgia Institute of Technology|
|Track / Format:||GDC Education Summit|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||This talk presents a stand-alone video game programming class. Rather than trying to cover the breadth of game design and programming, this class focuses on teaching students how to program fun, interactive prototypes that achieve a certain feel when they are played with. This focus on programming interactivity builds on the Computer Science student's technical abilities, and provides a metaphor through which diverse topics such as game engine architecture, networking, and game design can be meaningfully discussed. Programming real-time interactivity is the aspect of game programming that CS students are unlikely to have encountered before, and which is useful when building any interactive application.|