You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name:

Shipping Kills Studios: A Study of Indie Team Dynamics


Can your team survive shipping your game? What to expect post-release, how to deal with it and still talk to each other, based on detailed surveys of indie teams. A data-driven exploration of team shapes and management strategies tested against actual expectations. Perhaps even some tips and tricks on setting up your team to either survive or ride massively stressful events.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC 2016
  • Danny Day
  • QCF Design
  • free content
  • Independent Games Summit
  • Independent Games