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Session Name:

Juggling Chainsaws: Original IP vs. Work for Hire


To make your own games? Or to take on contract work? That is the question for an increasing number of indie developers in the mobile space. Amy Dallas, from ClutchPlay Games will talk about balancing work-for-hire projects vs. developing original IP, what she and her team have learned from this process and how they've applied those lessons to maintaining the health of their studio.

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  • GDC 2016
  • Amy Dallas
  • ClutchPlay Games, LLC.
  • free content
  • Smartphone & Tablet Games Summit
  • Smartphone / Tablet Games