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|Session Name:||Mobile Game Designer Notebook|
|Speaker(s):||Juan Gril, Kenny Shea Dinkin, Nicholas Fortugno, Bryan Mashinter|
|Company Name(s):||Joju Games, Game Show Network, Playmatics, Backflip Studios|
|Track / Format:||Smartphone & Tablet Games Summit|
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|Overview:||There are many game design topics that don't require an hour to discuss, but are specifically quite useful in mobile game design. The MGDN is a new talk format at the Smartphone Game Design Summit; part microtalk, part design review. In this year's talk, there will be a discussion on the evolution of mobile fighting games, the role of the judge and the judged in character design for interactive storytelling, and a review examples of good and bad control design in mobile action games, among other topics.|