Session Name: | 7 Ways VR Confounds Design Expectations |
Speaker(s): | Noah Falstein |
Company Name(s): | |
Track / Format: | Games & Entertainment |
Overview: | Virtual reality continues to defy the expectations of experienced and novice game designers alike, often bending well-known principles, sometimes turning them completely upside-down. This talk delves into seven specific areas, detailing problems and suggesting solutions derived from game design, film making, theater, evolution, and neuroscience. |