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|Session Name:||Exploring & Remembering the Chernobyl Disaster Using VR: 'Chernobyl VR Project'|
|Company Name(s):||The Farm 51|
|Track / Format:||Innovation|
|Overview:||'Chernobyl VR Project' is an interactive virtual tour showing the aftermath of the biggest environmental disaster caused by humans. With the help of photogrammetry, laser scanners, drones, 360 spherical movies and photos, The Farm 51's crew recreated parts of the radiated exclusion zone as a real-time application made on Unreal Engine 4. They had to overcome a big number of technical, logistic, and design challenges, but there's still more to be done because the project's expansion assumes making a visualization of the future of this area, as well as it's look from the past, before the catastrophe. This lecture will focus on atypical issues encountered during the development, and ideas for how to resolve remaining problems of creating a huge, interactive VR documentary.|