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|Session Name:||NVIDIA GameWorks Technologies in 'FINAL FANTASY XV', Behind the Scenes (Presented by NVIDIA)|
|Speaker(s):||Evgeny Makarov, Masaya Takeshige|
|Company Name(s):||NVIDIA, NVIDIA|
|Track / Format:||Programming|
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|Overview:||Improving visual fidelity in modern games is a challenging task and FINAL FANTASY XV was not an exception. Doing this requires detailed analysis of the game engine to come up with a list of technologies which would naturally fit into existing content. The existing game was already very high fidelity. With all the resources and excellent cooperation from Square Enix Business Division 2 we were ready to take risks and tried to utilize every single piece from GameWorks to make the fantasy become a bit more real.|