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Session Name:

Math for Game Programmers: Discrete Constructs in Endless Worlds


Creating infinite worlds is a fundamental game-changer that affects nearly every aspect of procedural generation. Most of the commonly held old assumptions about dependency, order, structure, and mutation no longer apply. How do you build a river that originates in a part of the world that does not yet exist? How do you generate trees, dungeons, and villages which span many chunks in a coherent, order-independent manner? This session details the infinite-world problem space and demonstrates a number of techniques for solving each of these unique problems.

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  • GDC 2018
  • Squirrel Eiserloh
  • The Guildhall at SMU
  • free content
  • Programming
  • Programming