Session Name: | Math for Game Programmers: Discrete Constructs in Endless Worlds |
Speaker(s): | Squirrel Eiserloh |
Company Name(s): | The Guildhall at SMU |
Track / Format: | Programming |
Overview: | Creating infinite worlds is a fundamental game-changer that affects nearly every aspect of procedural generation. Most of the commonly held old assumptions about dependency, order, structure, and mutation no longer apply. How do you build a river that originates in a part of the world that does not yet exist? How do you generate trees, dungeons, and villages which span many chunks in a coherent, order-independent manner? This session details the infinite-world problem space and demonstrates a number of techniques for solving each of these unique problems. |