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|Session Name:||Connecting Millions with GCP and Open Match in a Google Doodle Multiplayer Game (Presented by Google Cloud)|
|Speaker(s):||Joseph Holley, Brian Murray, Jonathan Shneier|
|Company Name(s):||Google Cloud, Google Doodles, Google Doodles|
|Track / Format:||Business & Marketing|
|Overview:||To celebrate this past Halloween, the Google Doodle team wanted to create their first multiplayer Doodle, which would be accessed by millions of Google search page visitors over 3 days. To achieve this scale, the Doodle team worked closely with GCP and leveraged the Google Cloud and Unity co-founded open source matchmaking framework, Open Match. In this session, they will discuss how they successfully executed this multiplayer experience.|