You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Independent Games Summit: Writing Personal Experiences Without Sacrificing Your Health
Speaker(s): Emma Kidwell
Company Name(s): Independent
Track / Format: Independent Games Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Narrative designer and writer Emma Kidwell shares how developers can integrate heavy experiences from their personal lives into games (through dialogue, prose, or dispersed in quests) without sacrificing their health or well-being. In this lecture, Kidwell will analyze titles that contain heavier content while also giving a short post-mortem of "I Wish I Were A Robot", an intimate game about someone living with depression and intrusive thoughts. Kidwell gives best practices for developers when moving forward with incorporating darker themes into their work, and explains why it's important for content that may need warnings to still be shared with others.

Game Developers Conference 2022

Emma Kidwell

Independent

free content

Independent Games Summit

Independent Games