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|Session Name:||How Games Can Be Journalism|
|Track / Format:||Design|
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|Overview:||Based on work with several journalistic organizations including ProPublica, Nick Fortugno walks through the process of how game can be made as part of news stories. Journalism has specific requirements and ethical considerations that even games for impact typically do not, so in this talk, Fortugno outlines best practices drawn from released case students of award-winning games that have worked hand-in-hand with greater journalistic projects. Insights range form how "truth" is defined differently in different fields, how editing works in journalism and where rigor matters, and how research processes change when working with news organizations. Overall, this talk demonstrates the potential for games to be used in new ways, but also some of the obstacles they face when colliding with the expectations of other industries.|