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|Session Name:||How a Time Loop Influenced 'Deathloop's' Narrative Design|
|Company Name(s):||Arkane Lyon|
|Track / Format:||Design|
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|Overview:||Until the 2020s, time loop games were few and far between, and creating one was considered a mean feat. When the team at Arkane Lyon embarked on the journey that ultimately led to the critically-acclaimed Deathloop, its narrative designers had to come up with ways to craft a compelling narrative around a single, ever-repeating day, while respecting Arkane's core values of player freedom and agency.nThis talk breaks down the narrative design of Deathloop and shows how its themes and systems were influenced by the unique challenges of a looping premise. It will also demonstrate how you could use the same tools that made Deathloop successful in your own game.|