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Session Name:

The Fine Line Between Difficult and Impossible: Adventures in VR Development


Unknown, unscopeable problems are rampant in game development and VR only amplifies these issues. See several vexing examples of how Owlchemy Labs determined the difference between an impossible problem or a daunting challenge, and why the best development happened on the edge.

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  • Game Developers Conference 2022
  • Devin Reimer
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  • Andrew Eiche
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