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Hearing Through the Chaos: Working as Audio QA on 'Suicide Squad: Kill the Justice League'
The question asked most when you tell someone you work in Quality Assurance is "You just get to play video games all day, right?". A more accurate question for my job would be: "You just get to listen to video games all day, right?". Suicide Squad: Kill The Justice League is a unique gaming experience combining open world, AAA storytelling and cross platform multiplayer co-op. This session will cover how Quality Assurance was scoped for testing Audio, the tools and methodologies used in the process and the main challenges faced in the process. It will dive into topics such as how audio specific tools were used to support testing, how decisions around database management were effective to the workflow and time management while supporting a number of separate teams.
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