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|Session Name:||Head Games: The Power of Traditional Storytelling in New Platforms|
|Track / Format:||Game Narrative Summit|
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|Overview:||Even without the graphics processing and compelling game play, stories are immersive ephemeral environments that people naturally sink into. While crafting a story may include creating great words and images, more than that it means establishing a relationship with the audience such that the audience can establish a relationship with the story. These relationships are managed on a moment-by-moment basis and are part of the craft of storytelling. Gaming provides increasingly better ways of managing those relationships for a mediated form. This presentation will discuss how storytellers and game designers can leverage traditional storytelling tools for new forms of stories.|