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Session Name:

Virtual Actors and Emotion in Games


The creator of Heavy Rain talks about virtual actors, performance capture and art direction. Based on a tech demo presented to the public for the first time, he will develop how real time technologies can be used to create emotion and why he believes storytellers should be in control.

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  • GDC 2012
  • David Cage
  • Quantic Dream
  • free content
  • Game Design
  • Design