You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Idle Games: The Mechanics and Monetization of Self-Playing Games
Speaker(s): Anthony Pecorella
Company Name(s): Kongregate
Track / Format: Free to Play Summit

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Idle games, or incremental games, have slowly become an incredibly popular genre despite requiring relatively little effort to develop and, at least at first glance, seeming like games that play themselves. This talk will examine the core and metagame loops to understand what's so compelling, why the retention is so insanely high, and why they are even very viable free-to-play revenue generators. It will look at examples across the space, as well as share specific metrics collected from the Kongregate platform.

GDC 2015

Anthony Pecorella


free content

Free to Play Summit

Social / Online Games