You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Two Games, Four Platforms: A VR Platform Comparison
Speaker(s): E McNeill
Company Name(s): Indie
Track / Format: Game VR/AR

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Consumer VR is finally arriving, with several major VR platforms preparing to hit the market. This talk examines the differences between the Samsung Gear VR, Oculus Rift, Playstation VR, and HTC Vive from an indie developer's perspective, guided by the experience of developing two games on all four platforms. This includes discussion of platform features, developer relations, and game design implications of the different platforms.

VRDC @ GDC 2016

E McNeill

Indie

free content

Game VR/AR

Virtual / Augmented Reality