You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Creating Mixed Realities with HoloLens, Tango, and Beyond
Speaker(s): Aaron Pulkka, Cyrus Lum
Company Name(s): Rabbx Inc, Ant Hive Games
Track / Format: Innovation

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Devices like HoloLens and Tango provide powerful spatial awareness capabilities that go beyond AR to enable mixed reality applications. Leveraging these capabilities requires an understanding of these technologies as well as new ways of thinking about user interface design and gameplay.

Cyrus and Aaron share their experiences developing apps for spatially aware devices, including Behemoth which won "best spatial mapping" at the SFVR HoloLens hackathon and 'Ghostly Mansion' which won "best entertainment/game app" in Google's Project Tango development contest. They discuss how these devices differ, how they approach designing to leverage their unique features, and lessons they learned along the way.

VRDC Fall 2016

Aaron Pulkka

Rabbx Inc

Cyrus Lum

Ant Hive Games

free content


Virtual / Augmented Reality