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|Session Name:||Dedicated Game Server Scaling and Big Data Analytics with Google Cloud (Presented by Google)|
|Speaker(s):||Daniel Grachanin, Mark Mandel|
|Company Name(s):||Google, Google|
|Track / Format:||Business & Marketing|
See how Google Cloud can host and scale your games on our global, private infrastructure.
We will demonstrate how you can easily scale multiplayer games with software containers and Kubernetes on the same infrastructure and technology behind the massively successful Pokemon Go.
We'll also demonstrate how to analyze terabytes of game data and draw insights using tools like BigQuery without having to worry about provisioning and scaling as your data grows.
Finally we will also discuss the exciting plans for the future that Google Cloud Platform has for game developers, including partnerships, integrations and game specific products.