GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Lessons from Escape Rooms: Designing for the Real World and VR|
|Speaker(s):||Laura E. Hall|
|Company Name(s):||60 Minutes to Escape|
|Track / Format:||Design|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||Escape room games, immersive theater like Sleep No More, puzzle hunts, and other playful and engaging real world experiences are wildly popular across the globe, developing in concert with the emerging technologies of virtual reality. In this session, Laura E. Hall discusses the design fundamentals and structures necessary for creating real-world experiences that offer not only entertainment, but create immersion and transportation for players, how that can be achieved with a deeper understanding of human cognition and psychology, as well as principles that may be applied to the creation of game worlds in any medium, physical or digital.|