GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||More Than MIDI: Working with Live Musicians as an Indie|
|Speaker(s):||Ryan Ike, Jacob Pernell|
|Company Name(s):||Independent, Jacob Pernell Productions|
|Track / Format:||Audio|
Did you know free users get access to 30% of content from the last 2 years?
Hiring live musicians is the perfect way to elevate your soundtrack. Real performers bring warmth, expression, and a human element that synths and samplers can't always match. Yet, for an indie game composer, there are a lot of obstacles to working with live talent. Where will the money come from? How can you effectively manage other musicians, especially if you've never done it before? If you hire new creative minds, will you lose the unique identity that makes your work stand out?
Indie composers Ryan Ike ('Where the Water Tastes Like Wine') and Jacob Pernell ('Failsafe') invite you to join them as they discuss the ins-and-outs of working with live performers. They'll cover everything from building relationships with musicians, to allowing your players to be expressive in a way that adds to your work without overriding it, to paying your performers without going broke yourself.