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Session Name:

It Can Be Two Things: My Indie Career


During the day, Elizabeth Sampat goes to an office and designs blockbuster titles that are played by millions of fans. When she goes home, she crafts personal games that are intimate, revealing, and crafted for a small audience. The studio she works at is "indie", and then there are the games she makes at home. But the games themselves couldn't be more different. In this talk, Elizabeth Sampat reveals key lessons about how each kind of game design fuels the other, and why she'll never give up either.

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  • GDC 2018
  • Elizabeth Sampat
  • SYBO Games
  • free content
  • Independent Games Summit
  • Independent Games