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Session Name:

Mobile Game Designers Notebook 2019


There are many game design topics that don't require an hour to discuss, but can be useful as tips, or food for thought, for seasoned mobile game designers. Part microtalk, part design review, the MGDN is the session at the GDC Mobile Summit where experienced mobile game designers pick somebody else's game, or a trend in mobile game design, and dissect it. This year, this session will discuss procedurally generated content using books in the public domain, fashion as an element of gameplay in a role-playing game, and players' feelings when they make purchases in mobile games.

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  • GDC 2019
  • Alexander King
  • Independent
  • Eric Zimmerman
  • NYU Game Center
  • Kenny Dinkin
  • King
  • Nicholas Fortugno
  • Playmatics
  • Fawzi Mesmar
  • King
  • free content
  • Mobile Summit
  • Smartphone / Tablet Games