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|Session Name:||Evolving Emotional Storytelling in thatgamecompany's 'Sky'|
|Track / Format:||Game Narrative Summit|
|Overview:||As thatgamecompany began to build an ever-expanding online story world for their new game 'Sky', they had to evolve their story development process to create an emotionally-driven game anchored in "connection and altruism" for a multiplayer narrative setting. Story writer Jennie Kong will present the studio's unique re-iterative method to finding the emotional engine for their story and player narrative. This includes a look at the studio's approach on evolving the linear structure to create multiplayer emotion, creating a world with layered non-verbal story content, and crafting compassionate behavior within a community through beta testing narrative design.|