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The Number One Educational Resource for the Game Industry

Session Name: Tools Summit: Geometry in Milliseconds: Real-Time Constructive Solid Geometry
Speaker(s): Sander van Rossen
Company Name(s): Unity Technologies
Track / Format: Tools Summit

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Overview: Constructive Solid Geometry is a technique that has various use cases, ranging from quickly blocking out levels in a level editor to building generic 3d procedural geometry. Previous algorithms scale poorly and have reliability issues. This presentation will explain in detail how to implement a unique algorithm that allows you to perform hierarchical Constructive Solid Geometry in real-time on thousands of primitives.

GDC 2020

Sander van Rossen

Unity Technologies

free content

Tools Summit

Programming