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|Session Name:||Tools Summit: Geometry in Milliseconds: Real-Time Constructive Solid Geometry|
|Speaker(s):||Sander van Rossen|
|Company Name(s):||Unity Technologies|
|Track / Format:||Tools Summit|
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|Overview:||Constructive Solid Geometry is a technique that has various use cases, ranging from quickly blocking out levels in a level editor to building generic 3d procedural geometry. Previous algorithms scale poorly and have reliability issues. This presentation will explain in detail how to implement a unique algorithm that allows you to perform hierarchical Constructive Solid Geometry in real-time on thousands of primitives.|